﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;

namespace Snake
{
    class Program
    {
        static void Main(string[] args)
        {
            //GameRender gr = new GameRender();
            //Field field = new Field();
            //GameRender renderField = new GameRender();
            //renderField.RenderField(field);

            //Food food = new Food(10, 10);
            //GameRender renderFood = new GameRender();
            //renderFood.RenderFoodOnConsole(food);

            //Snake.SnakeItem snakeItem = new Snake.SnakeItem();
            //Snake snake = new Snake(snakeItem.GetStartXCoordinate(), snakeItem.GetStartYCoordinate());
            //GameRender renderSnake = new GameRender();
            //renderSnake.RenderSnake(snake);

            GameLogic gl = new GameLogic();         
            gl.StartGame();

            
        }
    }
    

   
}
